Category revenue grew by +24% YoY, and the “Slots” sub-genre contributed to ~70% of this growth. When breaking up the mobile gaming market according to Game Refinery’s taxonomy, the “Casino” (aka Social Casino) category is the third largest by revenue - and it has steadily been growing over 2018. To make sure you don’t miss on all of the □content coming out in the future, please do subscribe to the Deconstructor of Fun infrequent but powerful newsletter. Unless otherwise specified, all ranking, downloads and revenue data below has been acquired through the wonderful data services of Sensor Tower. This one is written by Om Tandon (Director of User Experience, DIGIT Game Studios) and Abhimanyu Kumar (Mobile Games Consultant).
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